Create New Account
Sign up to continue searching for suitable jobs in Web 3.0

OR
Terms of Use
Already have an account?

Log In to Your Account
Log in to continue searching for suitable jobs in Web 3.0

OR
Don’t have an account?
Seedify
Lead Technical Artist
3 months ago | 124 views | Be the first one to apply

Lead Technical Artist

Full-time
Europe
Per year
$115,000 To $180,000

About the company

Seedify is a top (highest ROI) Web3 Gaming, metaverse and NFT focused incubator and launchpad, with over 70 projects launched, empowering innovators and project developers through access to funding, community, partnership building, and a full support system to help drive new ideas to come to life, and bring adoption to blockchain ecosystem. Our mission is to foster growth and innovation in the crypto Gaming/Metaverse/NFT space.

Job Summary

RESPONSIBILITIES:

📍The main and usual functions of the Technical Artist are: 📍 Setting up and maintaining production pipelines and workflow 📍 Develop and test tools that will be used by the artists to improve and assist their work in production 📍Work with Art Leads, Technical Directors and QA to ensure that all the assets conform to technical requirements 📍Use the best tools and methods for improving and facilitating the graphic workload 📍Share best practices, conduct training sessions to the team to ensure proper use of tools and methods Integrate, validate and optimize graphic data in the engine by using scripts if needed 📍Ensure that graphic bugs are fixed according to their priorities and provide support to the other artists 📍Produce and maintain documentation on tools, methods, trainings, processes, and engine limits for consultation and future reference. ·📍Help and spearhead the QA Team on ensuring that assets are 100% bug-free and shippable 📍Gatekeeper of Tech Art constraints, pushing for top visual quality and performance 📍Optimization and Profiling

QUALIFICATIONS:

·📍Knowledge in the following areas in game development: Modelling & TexturingScripting/Tools Development, LightingShaders (GLSL/HSLS), VFX Rendering & Post Processing Rigging and Animation, Strong understanding of Graphic Rendering Pipeline for next-gen technologies 📍Experience working with Game Engines (Unreal) is essential 📍Experience working with Source Control (Git, Perforce, Mercurial) 📍Strong Technical Background on the Art Production Process and Workflows Programming Knowledge 📍Knowledge of UI Development for Tools (WPF, WinForms, XAML, QT) is a plus 📍Strong communication and Interpersonal S

Similar jobs

about 20 hours ago | 18 views | 1 applications
$68,000 To $90,000 per year
about 20 hours ago | 14 views | 1 applications
Full-time
Singapore, Asia
$105,000 To $120,000 per year
2 days ago | 33 views | 1 applications
Full-time
Remote
$90,000 To $110,000 per year
5 days ago | 52 views | 3 applications
Full-time
Ireland, Europe
$50,000 To $70,000 per year
5 days ago | 35 views | Be the first one to apply
Full-time
Canada, Europe