About the company
Sovrun is redefining gaming by empowering players to truly own their digital assets and take an active role in shaping their virtual worlds. Our innovative ecosystem bridges the gap between accessible features like NFTs and token-based ownership to immersive experiences like co-creating fully on-chain games and Autonomous Worlds (AWs). Whether it's crafting unique assets, driving player-led economies, or building on composable and modular platforms, Sovrun is paving the way for a new era of gaming. Join us in shaping the future of interactive entertainment where players aren’t just participants but architects of their gaming experiences.
Job Summary
Responsibilities
📍Develop and maintain core systems for Unity or Unreal Engine projects. 📍Optimize performance, memory usage, and scalability across platforms. 📍Develop tools and pipelines to support programmers, artists, and designers. 📍Profile, debug, and resolve performance bottlenecks in large codebases. 📍Collaborate with cross-disciplinary teams to gather requirements and iterate on features. 📍Troubleshoot and provide solutions for technical issues. 📍Stay updated on industry trends and contribute to research and prototyping efforts. 📍Document engine architecture, APIs, and workflows; provide training and support.
Requirements
📍Bachelor’s degree in Computer Science or a related field. 📍Proven experience with Unity or Unreal Engine in a professional setting. 📍Strong proficiency in C++ programming or Unity C# experience. 📍Excellent problem-solving skills. 📍Experience with software development methodologies and best practices. 📍Familiarity with software testing and debugging techniques. 📍Ability to work well in a team environment. 📍Excellent communication and collaboration skills.