About the company
We combine the power of Web3 and creativity to build experiences that connect people from all corners of the globe.
Job Summary
Responsibilities:
š Integrate 3D assets, animations, VFX, sound, and Unity components to implement engaging levels and experiences using Unity editor-based tooling. š Collaborate closely with game designers, artists, and engineers to ensure a cohesive game experience. šDefine and provide best practice documentation and template reference prefabs and assets that other integrators can leverage to produce high quality levels rapidly. š Champion and maintain content pipelines and technical requirements for level integration for a high content game. šContinuously seek and suggest improvements in level design processes and tools. šImplement custom behaviors uing Unity components
Qualifications:
š B.S. in Game Design, Computer Science, Technical Art, or a related field, or equivalent experience. š2+ years of experience in game development with a strong focus on 3D level design or technical art using Unity. šDemonstrated experience in assembling and integrating 3D models, animations, VFX, audio, and interactive elements within Unity. š Expertise with Unity prefabs and prefab variants. šProficiency in using Unity's editor tools for level design and implementation. šExperience with Unity Timeline, Mecanim, Animator Controllers, and other Unity assets and components. š Proficiency with Git šA keen eye for aesthetic details and a passion for creating visually appealing game environments. š Proven ability to work collaboratively in a team environment and communicate effectively. šContribution to at least one shipped title in a medium to large engineering team. šInitiative, ownership, and a problem-solving mindset. šA āroll up your sleevesā mindset to get any job done.